Limbo (stylized as LIMBO) is a puzzle-platform video game and the premiere title of independent Danish game developer Playdead. The game was released in July 2010 as a platform exclusive title on Xbox Live Arcade, and was later re-released as part of a retail game pack along with Trials HD and 'Splosion Man in April 2011. Ports of the game to the PlayStation Network and Microsoft Windows via Steam were created by Playdead, released after the year-long Xbox 360 exclusivity period was completed. Limbo is a 2D sidescroller, incorporating a physics system that governs environmental objects and the player character. The player guides an unnamed boy through dangerous environments and traps as the boy searches for his sister. The developer built the game's puzzles expecting the player to fail before finding the correct solution. Playdead called the style of play "trial and death", and used visually gruesome imagery for the boy's deaths to steer the player from unworkable solutions.
Plot:
The primary character in Limbo is a nameless boy who awakens in the middle of a forest on the "edge of hell" (the game's title is taken from the Latin limbus, meaning "edge"). The boy seeks his missing sister, and encounters only a few human characters that attack or run away from him.Once during the journey, the boy catches a glimpse of a female character, but she vanishes before he can reach her.The forest eventually gives way to a crumbling city environment. On completion of the final puzzle, the boy is thrown through a pane of glass and ends up in the forest again. The boy continues traveling until he encounters a girl. When he approaches, she stands up, startled; the game abruptly ends at this point.
Gameplay:
The player controls the boy for the entire game. As is typical of most two-dimensional platform games, the player can make the boy run left or right on the screen, jump, climb up short ledges or up and down ladders and ropes, and push or pull objects. The game is presented through dark, greyscale graphics and with minimalist ambient sounds, creating an eerie, haunting environment. The dark visuals also hide numerous environmental and physical traps, such as bear traps on the forest floor or monsters in the shadows that will attempt to kill the boy. These monsters include a giant spider and worms that dig into the boy's brain and force him to travel in one direction until the worms are killed.
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